Traits: Difference between revisions
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Abilities, also knows as Traits, are passive effects chosen by the player. You gain 1 point per 2 levels. If you die and de-level, you will still keep your Trait points in the chosen Ability unless you refund the points. | Abilities, also knows as Traits, are passive effects chosen by the player. You gain 1 point per 2 levels. If you die and de-level, you will still keep your Trait points in the chosen Ability unless you refund the points. | ||
Apogea has a [[Trait Tree]] with different paths designed around weapons types and armors. | Apogea has a [[:File:Trait tree.png|Trait Tree]] with different paths designed around weapons types and armors. | ||
Most traits will allow you to allocate one point in them, but allocating more will require prior traits to be higher. This means you will not get access to the most powerful traits until around level 24. | Most traits will allow you to allocate one point in them, but allocating more will require prior traits to be higher. This means you will not get access to the most powerful traits until around level 24. | ||
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|Removes negative effects from Light Armor and gain 5% Magic for each equipped Light Armor. | |Removes negative effects from Light Armor and gain 5% Magic for each equipped Light Armor. | ||
|- | |- | ||
|[[File:DarknessEmbrace.png|link=https://apogea.fandom.com/wiki/File:DarknessEmbrace.png|center | |[[File:DarknessEmbrace.png|link=https://apogea.fandom.com/wiki/File:DarknessEmbrace.png|center]] | ||
|Darkness Embrace | |Darkness Embrace | ||
|1 | |1 | ||
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|Size 6 swords have an equip size of 5, but deal 30% less damage | |Size 6 swords have an equip size of 5, but deal 30% less damage | ||
|- | |- | ||
|[[File:FencingClasses.png|link=https://apogea.fandom.com/wiki/File:FencingClasses.png|center | |[[File:FencingClasses.png|link=https://apogea.fandom.com/wiki/File:FencingClasses.png|center]] | ||
|Fencing Classes | |Fencing Classes | ||
|3 | |3 | ||
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|Attacking has a 25% chance of boosting your Movespeed by 10 for 4 seconds. | |Attacking has a 25% chance of boosting your Movespeed by 10 for 4 seconds. | ||
|- | |- | ||
|[[File:BladeProwess.png|link=https://apogea.fandom.com/wiki/File:BladeProwess.png|center | |[[File:BladeProwess.png|link=https://apogea.fandom.com/wiki/File:BladeProwess.png|center]] | ||
|Blade Prowess | |Blade Prowess | ||
|1 | |1 | ||
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|While holding one sword of size 6 and no shield, reduces the cooldown of blade spells by 50%. | |While holding one sword of size 6 and no shield, reduces the cooldown of blade spells by 50%. | ||
|- | |- | ||
|[[File:Highlander.png|link=https://apogea.fandom.com/wiki/File:Highlander.png|center | |[[File:Highlander.png|link=https://apogea.fandom.com/wiki/File:Highlander.png|center]] | ||
|Highlander | |Highlander | ||
|1 | |1 | ||
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|Casting a Fire spell has a 30% chance your next attack will cast Conjure Fire on the target's location. | |Casting a Fire spell has a 30% chance your next attack will cast Conjure Fire on the target's location. | ||
|- | |- | ||
|[[File:GallopsFall.png|link=https://apogea.fandom.com/wiki/File:GallopsFall.png|center | |[[File:GallopsFall.png|link=https://apogea.fandom.com/wiki/File:GallopsFall.png|center]] | ||
|Gallop's Fall | |Gallop's Fall | ||
|3 | |3 | ||
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!Max Effect | !Max Effect | ||
|- | |- | ||
|[[File:GoingBig.png|link=https://apogea.fandom.com/wiki/File:GoingBig.png|center | |[[File:GoingBig.png|link=https://apogea.fandom.com/wiki/File:GoingBig.png|center]] | ||
|Going Big | |Going Big | ||
|5 | |5 | ||
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|Large Weapons have 20% extra Damage. | |Large Weapons have 20% extra Damage. | ||
|- | |- | ||
|[[File:SteadyBloodflow.png|link=https://apogea.fandom.com/wiki/File:SteadyBloodflow.png|center | |[[File:SteadyBloodflow.png|link=https://apogea.fandom.com/wiki/File:SteadyBloodflow.png|center]] | ||
|Steady Bloodflow | |Steady Bloodflow | ||
|3 | |3 | ||
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|Lose 4 Attack speed and gain 5% extra Damage | |Lose 4 Attack speed and gain 5% extra Damage | ||
|- | |- | ||
|[[File:Berserker.png|link=https://apogea.fandom.com/wiki/File:Berserker.png|center | |[[File:Berserker.png|link=https://apogea.fandom.com/wiki/File:Berserker.png|center]] | ||
|Berserker | |Berserker | ||
|3 | |3 | ||
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|Going below 66% Health gives you 13 extra Damage. | |Going below 66% Health gives you 13 extra Damage. | ||
|- | |- | ||
|[[File:OverwhelmingForce.png|link=https://apogea.fandom.com/wiki/File:OverwhelmingForce.png|center | |[[File:OverwhelmingForce.png|link=https://apogea.fandom.com/wiki/File:OverwhelmingForce.png|center]] | ||
|Overwhelming Force | |Overwhelming Force | ||
|1 | |1 | ||
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|Removes negative effects from size 7 or bigger swords and gain 10% manaleech | |Removes negative effects from size 7 or bigger swords and gain 10% manaleech | ||
|- | |- | ||
|[[File:UnfathomableRage.png|link=https://apogea.fandom.com/wiki/File:UnfathomableRage.png|center | |[[File:UnfathomableRage.png|link=https://apogea.fandom.com/wiki/File:UnfathomableRage.png|center]] | ||
|Unfathomable Rage | |Unfathomable Rage | ||
|1 | |1 | ||
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|Shields have 20% extra Defense. | |Shields have 20% extra Defense. | ||
|- | |- | ||
|[[File:RootedGuard.png|link=https://apogea.fandom.com/wiki/File:RootedGuard.png|center | |[[File:RootedGuard.png|link=https://apogea.fandom.com/wiki/File:RootedGuard.png|center]] | ||
|Rooted Guard | |Rooted Guard | ||
|3 | |3 | ||
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|Blocking an attack regenerates 5 Health. | |Blocking an attack regenerates 5 Health. | ||
|- | |- | ||
|[[File:HexParry.png|link=https://apogea.fandom.com/wiki/File:HexParry.png|center | |[[File:HexParry.png|link=https://apogea.fandom.com/wiki/File:HexParry.png|center]] | ||
|Hex Parry | |Hex Parry | ||
|3 | |3 | ||
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|Successfully blocking an attack will empower your next Arrow or Blade spell by 50%. | |Successfully blocking an attack will empower your next Arrow or Blade spell by 50%. | ||
|- | |- | ||
|[[File:RoyalShield.png|link=https://apogea.fandom.com/wiki/File:RoyalShield.png|center | |[[File:RoyalShield.png|link=https://apogea.fandom.com/wiki/File:RoyalShield.png|center]] | ||
|Royal Shield | |Royal Shield | ||
|3 | |3 | ||
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|Reduces the cooldown of Defense spells by 35%. | |Reduces the cooldown of Defense spells by 35%. | ||
|- | |- | ||
|[[File:BulwarkLeap.png|link=https://apogea.fandom.com/wiki/File:BulwarkLeap.png|center | |[[File:BulwarkLeap.png|link=https://apogea.fandom.com/wiki/File:BulwarkLeap.png|center]] | ||
|Bulwark Leap | |Bulwark Leap | ||
|1 | |1 | ||
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|While holding a shield, casting a Time or Physical spell will double your Magic Shield, capping at 200. | |While holding a shield, casting a Time or Physical spell will double your Magic Shield, capping at 200. | ||
|- | |- | ||
|[[File:Deflect.png|link=https://apogea.fandom.com/wiki/File:Deflect.png|center | |[[File:Deflect.png|link=https://apogea.fandom.com/wiki/File:Deflect.png|center]] | ||
|Deflect | |Deflect | ||
|1 | |1 | ||
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|Blocking with a Magic Shield will reflect 35% of the damage taken, ignoring armor. | |Blocking with a Magic Shield will reflect 35% of the damage taken, ignoring armor. | ||
|- | |- | ||
|[[File:MonsterCandy.png|link=https://apogea.fandom.com/wiki/File:MonsterCandy.png|center | |[[File:MonsterCandy.png|link=https://apogea.fandom.com/wiki/File:MonsterCandy.png|center]] | ||
|Monster Candy | |Monster Candy | ||
|1 | |1 | ||
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|Physical attacks ignore 20% of the target's armor. | |Physical attacks ignore 20% of the target's armor. | ||
|- | |- | ||
|[[File:JaggedRythm.png|link=https://apogea.fandom.com/wiki/File:JaggedRythm.png|center | |[[File:JaggedRythm.png|link=https://apogea.fandom.com/wiki/File:JaggedRythm.png|center]] | ||
|Jagged Rhythm | |Jagged Rhythm | ||
|3 | |3 | ||
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|Attacking using a dagger has a 50% chance of dealing (Ability/4) True Damage. | |Attacking using a dagger has a 50% chance of dealing (Ability/4) True Damage. | ||
|- | |- | ||
|[[File:GaffHack.png|link=https://apogea.fandom.com/wiki/File:GaffHack.png|center | |[[File:GaffHack.png|link=https://apogea.fandom.com/wiki/File:GaffHack.png|center]] | ||
|Gaff Hack | |Gaff Hack | ||
|3 | |3 | ||
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|Casting a Mystic or Time spell has a 50% chance of boosting your Attackspeed by 7 for 4 seconds. | |Casting a Mystic or Time spell has a 50% chance of boosting your Attackspeed by 7 for 4 seconds. | ||
|- | |- | ||
|[[File:DoubleDagger.png|link=https://apogea.fandom.com/wiki/File:DoubleDagger.png|center | |[[File:DoubleDagger.png|link=https://apogea.fandom.com/wiki/File:DoubleDagger.png|center]] | ||
|Double Dagger | |Double Dagger | ||
|1 | |1 | ||
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|Converts 6 Ability into 1% chance of attacking twice. | |Converts 6 Ability into 1% chance of attacking twice. | ||
|- | |- | ||
|[[File:DarkBlade.png|link=https://apogea.fandom.com/wiki/File:DarkBlade.png|center | |[[File:DarkBlade.png|link=https://apogea.fandom.com/wiki/File:DarkBlade.png|center]] | ||
|Dark Blade | |Dark Blade | ||
|1 | |1 | ||
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|Orbs provide 15% Spellvamp. | |Orbs provide 15% Spellvamp. | ||
|- | |- | ||
|[[File:ElectricNature.png|link=https://apogea.fandom.com/wiki/File:ElectricNature.png|center | |[[File:ElectricNature.png|link=https://apogea.fandom.com/wiki/File:ElectricNature.png|center]] | ||
|Electric Nature | |Electric Nature | ||
|3 | |3 | ||
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|Heal Spells are 25% stronger. | |Heal Spells are 25% stronger. | ||
|- | |- | ||
|[[File:ApogeasArdor.png|link=https://apogea.fandom.com/wiki/File:ApogeasArdor.png|center | |[[File:ApogeasArdor.png|link=https://apogea.fandom.com/wiki/File:ApogeasArdor.png|center]] | ||
|Apogea's Ardor | |Apogea's Ardor | ||
|1 | |1 | ||
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|While holding an Orb, Heal spells cost 50% less Mana. | |While holding an Orb, Heal spells cost 50% less Mana. | ||
|- | |- | ||
|[[File:UnstableAegis.png|link=https://apogea.fandom.com/wiki/File:UnstableAegis.png|center | |[[File:UnstableAegis.png|link=https://apogea.fandom.com/wiki/File:UnstableAegis.png|center]] | ||
|Unstable Aegis | |Unstable Aegis | ||
|1 | |1 | ||
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|Taking Magic Shield damage has a 50% chance to cast Unstable Berserk around yourself. | |Taking Magic Shield damage has a 50% chance to cast Unstable Berserk around yourself. | ||
|- | |- | ||
|[[File:Child's_Channel.png|link=https://apogea.fandom.com/wiki/File:Child's_Channel.png|center | |[[File:Child's_Channel.png|link=https://apogea.fandom.com/wiki/File:Child's_Channel.png|center]] | ||
|Child's Channel | |Child's Channel | ||
|1 | |1 | ||
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!Max Effect | !Max Effect | ||
|- | |- | ||
|[[File:GlovePassion.png|link=https://apogea.fandom.com/wiki/File:GlovePassion.png|center | |[[File:GlovePassion.png|link=https://apogea.fandom.com/wiki/File:GlovePassion.png|center]] | ||
|Glove Passion | |Glove Passion | ||
|5 | |5 | ||
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|While wearing gloves, gain 10 Mana or Health Regen depending on the item you're holding. | |While wearing gloves, gain 10 Mana or Health Regen depending on the item you're holding. | ||
|- | |- | ||
|[[File:TrueGrip.png|link=https://apogea.fandom.com/wiki/File:TrueGrip.png|center | |[[File:TrueGrip.png|link=https://apogea.fandom.com/wiki/File:TrueGrip.png|center]] | ||
|True Grip | |True Grip | ||
|3 | |3 | ||
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|Your attacks will deal 12 extra True Damage. | |Your attacks will deal 12 extra True Damage. | ||
|- | |- | ||
|[[File:BattleMage.png|link=https://apogea.fandom.com/wiki/File:BattleMage.png|center | |[[File:BattleMage.png|link=https://apogea.fandom.com/wiki/File:BattleMage.png|center]] | ||
|Battle Mage | |Battle Mage | ||
|1 | |1 | ||
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|Coverts 50 Max Mana into 1 extra True Damage. | |Coverts 50 Max Mana into 1 extra True Damage. | ||
|- | |- | ||
|[[File:ArcaneTrickster.png|link=https://apogea.fandom.com/wiki/File:ArcaneTrickster.png|center | |[[File:ArcaneTrickster.png|link=https://apogea.fandom.com/wiki/File:ArcaneTrickster.png|center]] | ||
|Arcane Trickster | |Arcane Trickster | ||
|1 | |1 | ||
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|While using gloves, casting a Time or Mystic spell has a 50% chance of blocking all physical damage for 4 seconds. | |While using gloves, casting a Time or Mystic spell has a 50% chance of blocking all physical damage for 4 seconds. | ||
|- | |- | ||
|[[File:OneWithApogea.png|link=https://apogea.fandom.com/wiki/File:OneWithApogea.png|center | |[[File:OneWithApogea.png|link=https://apogea.fandom.com/wiki/File:OneWithApogea.png|center]] | ||
|One With Apogea | |One With Apogea | ||
|1 | |1 | ||
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|Bows have 6 extra Attackspeed. | |Bows have 6 extra Attackspeed. | ||
|- | |- | ||
|[[File:GoodTechnique.png|link=https://apogea.fandom.com/wiki/File:GoodTechnique.png|center | |[[File:GoodTechnique.png|link=https://apogea.fandom.com/wiki/File:GoodTechnique.png|center]] | ||
|Good Technique | |Good Technique | ||
|3 | |3 | ||
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|Gain 4 extra Range. | |Gain 4 extra Range. | ||
|- | |- | ||
|[[File:Artisanal_Arsenal.png|link=https://apogea.fandom.com/wiki/File:Artisanal_Arsenal.png|center | |[[File:Artisanal_Arsenal.png|link=https://apogea.fandom.com/wiki/File:Artisanal_Arsenal.png|center]] | ||
|Artisanal Arsenal | |Artisanal Arsenal | ||
| | | | ||
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|Increases the damage of Arrow and Blade spells on enemies you have currently targeted. | |Increases the damage of Arrow and Blade spells on enemies you have currently targeted. | ||
|- | |- | ||
|[[File:Tunnelvision.png|link=https://apogea.fandom.com/wiki/File:Tunnelvision.png|center | |[[File:Tunnelvision.png|link=https://apogea.fandom.com/wiki/File:Tunnelvision.png|center]] | ||
|Tunnelvision | |Tunnelvision | ||
|1 | |1 | ||
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!Max Effect | !Max Effect | ||
|- | |- | ||
|[[File:WellProtected.png|link=https://apogea.fandom.com/wiki/File:WellProtected.png|center | |[[File:WellProtected.png|link=https://apogea.fandom.com/wiki/File:WellProtected.png|center]] | ||
|Well Protected | |Well Protected | ||
|5 | |5 | ||
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|Casting a Time or Heal spell will give a Magic Shield equals to 100% of your armor, capping at 100. | |Casting a Time or Heal spell will give a Magic Shield equals to 100% of your armor, capping at 100. | ||
|- | |- | ||
|[[File:BlessedPlate.png|link=https://apogea.fandom.com/wiki/File:BlessedPlate.png|center | |[[File:BlessedPlate.png|link=https://apogea.fandom.com/wiki/File:BlessedPlate.png|center]] | ||
|Blessed Plate | |Blessed Plate | ||
|1 | |1 | ||
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|Heavy Armor has 1 Magic and 25 Mana extra. | |Heavy Armor has 1 Magic and 25 Mana extra. | ||
|- | |- | ||
|[[File:Juggernaut.png|link=https://apogea.fandom.com/wiki/File:Juggernaut.png|center | |[[File:Juggernaut.png|link=https://apogea.fandom.com/wiki/File:Juggernaut.png|center]] | ||
|Juggernaut | |Juggernaut | ||
|1 | |1 |
Latest revision as of 21:56, 4 July 2025
Abilities, also knows as Traits, are passive effects chosen by the player. You gain 1 point per 2 levels. If you die and de-level, you will still keep your Trait points in the chosen Ability unless you refund the points.
Apogea has a Trait Tree with different paths designed around weapons types and armors.
Most traits will allow you to allocate one point in them, but allocating more will require prior traits to be higher. This means you will not get access to the most powerful traits until around level 24.